Curriculum

Unit 1: Technical

Learn 2D game programming concepts. Use Greenfoot/Java to integrate your visual assets into 2D games!

Unit 2: Visual

Learn to see and draw characters and settings based on a synthesis of the real world and your imagination.

Unit 3: Fundamental Game Theory

Learn the art of game design to create meaningful play. Key theory concepts from commercial games, art games, casual games and just plain "out there weird" games.

Unit 4: Night time Game Research

Explore gameworlds in a lounge with games provided by EA.

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