Curriculum
Unit 1: Technical
Learn 2D game programming concepts. Use Greenfoot/Java to integrate your visual assets into 2D games!
Unit 2: VisualLearn to see and draw characters and settings based on a synthesis of the real world and your imagination.
Unit 3: Fundamental Game TheoryLearn the art of game design to create meaningful play. Key theory concepts from commercial games, art games, casual games and just plain "out there weird" games.
Unit 4: Night time Game ResearchExplore gameworlds in a lounge with games provided by EA.